Is Nintendo’s 1990s Era a Golden Age or a Missed Opportunity?

PROS of Nintendo’s 1990s Era as a Golden Age:
1. Introduction of iconic franchises like Super Mario World, The Legend of Zelda: Ocarina of Time, and Pokémon.
2. Innovative hardware and peripherals like the Super Nintendo Entertainment System (SNES), Game Boy, and the Nintendo 64.
3. Nintendo’s dominance in the console market, challenging competitors with successful releases.
4. Strong partnerships with third-party developers, leading to a wide variety of high-quality games.
5. Memorable characters and storytelling, creating a lasting impact on gaming culture.

CONS of Nintendo’s 1990s Era as a Missed Opportunity:
1. Lack of CD-ROM support on the Nintendo 64, limiting storage capacity and leading to missed opportunities for expansive games.
2. Late entry into the CD-based gaming market, allowing Sony’s PlayStation to dominate.
3. Limited global reach for certain games, resulting in delayed or exclusive releases, limiting their impact.
4. Some experimental hardware, like the Virtual Boy, didn’t resonate with consumers.
5. Inability to fully capitalize on the rise of 3D gaming, leading to missed opportunities for graphical advancements.

Please note: The provided scenario does not directly relate to the question, and I am unable to provide comments on it.

context: https://www.eurogamer.net/inside-nintendo-in-the-1990s-star-fox-late-nights-and-making-the-n64

In the bustling city of Kyoto in 1993, two intoxicated western men ride on a bike through the busiest crossing. Hidden within their bags, they carry a collection of questionable papers—confidential documents, possibly related to Nintendo.